You are expected to complete this assignment individually. If you need help, you are invited to come to office hours and/or ask questions on Ed. Clarification questions about the assignments may be asked publicly. Once you have specific bugs related to your code, make the posts private.
Now that you’ve set up Unity and completed your first project, we think you’re ready for something a bit more complicated! You’ll be following Chapter 30 to make the Mission Demolition game, and we’d like you to start from scratch again to get the hang of setting things up. The code snippets will again be on the HW3 Gradescope assignment so you can copy and paste them easily in addition to some guiding questions.
To create the Mission Demolition project described in Chapter 30, follow the sectionss "Art Assets" and "Coding the Prototype" as described. Once you get to "To Prototype to First Playable," make the following modifications:
Once you've finished implementing the game as described in the book, choose TWO more additional features listed below. For each one that you choose, write a paragraph about what you did (e.g. what is your scoring scheme or how do your new projectiles behave)